
This ability is different from other cards that turn lands into creatures in that you can target the same land once it becomes a creature, putting an additional four +1/+1 counters on it. For four mana you can turn a land you control into a 0/0 Elemental creature with haste, and then place four +1/+1 counters on it. With all that mana you need something to do with it, and Titania, Gaea Incarnate has an ability built in. At a minimum, Titania will be a 7/7 when it is melded. Its power and toughness are equal to the number of lands you control, and when it enters the battlefield, Titania brings back all those lands in your graveyard back to the battlefield. With vigilance, reach, trample, and haste, Titania can quickly overwhelm your opponent. Now melded into one creature, Titania, Gaea Incarnate is a powerhouse. Related: Magic: The Gathering – The Best Mono-Green Commanders But there are a ton of options available given Urza can activate an additional loyalty ability during each of your turns. You could exile two target nonland permanents the turn this happens, which can eliminate two of your biggest threats but it will leave Urza with just one loyalty. To help accelerate this process, you can pay four mana and tap Argoth to create a 2/2 Bear token and mill four cards. The melded card is powerful but not completely backbreaking.

Then, at the beginning of your upkeep, if you have four or more lands and have Argoth, Sanctum of Nature in play, you can meld them to Titania, Gaea Incarnate. Titania, Voice of Gaea heals you every time one or more lands enter your graveyard from anywhere. All three cards that incorporate this meld creature are extremely flavorful and convey the tragedy that befell Argoth during The Brothers’ War.
